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Smash Champs - Character art and rigging

I worked on these 3D characters for a mobile game called Smash Champs. I was responsible for the look and feel of these characters, working with the modelling, shading and texturing.

I also worked closely with the very skilled artist Kristian Knudsen on setting up a pipeline for the rigging/skinning process using the 3Ds Max CAT system.

Credits to: Kristian Knudsen, Daniel Johnsen and Mads Jensen :)

Smash Champs - Character art